Constructor CooldownAttribute
- Namespace
- DisCatSharp.CommandsNext.Attributes
- Assembly
- DisCatSharp.CommandsNext.dll
CooldownAttribute(int, double, CooldownBucketType, Type?)
Defines a cooldown for this command. This allows you to define how many times can users execute a specific command
public CooldownAttribute(int maxUses, double resetAfter, CooldownBucketType bucketType, Type? cooldownResponderType = null)
Parameters
maxUses
intNumber of times the command can be used before triggering a cooldown.
resetAfter
doubleNumber of seconds after which the cooldown is reset.
bucketType
CooldownBucketTypeType of cooldown bucket. This allows controlling whether the bucket will be cooled down per user, guild, channel, or globally.
cooldownResponderType
TypeThe responder type used to respond to cooldown ratelimit hits.
Remarks
Defines a cooldown for this command. This means that users will be able to use the command a specific number of times before they have to wait to use it again.